Wild Poring Rider [1], броня (Renewal)

Wild Poring Rider [1] (WILD_PORING_RIDER) – броня.

Wild Poring Rider [1], броня (Renewal)

When killing a monster adds a chance to drop a specific item type for each job.
Knight - Rune Crafting Materials
Crusader - Juice
Priest - Holy Water
Monk - Anodyne
Wizard - Gemstones
Sage - Horns and Shells
Assassin - Poisons
Rogue/Super Novice - Dogly Bottle Z
Hunter/Performers - Quivers
Blacksmith - Iron and Steel
Alchemist - Potion Crafting Materials
Ninja - Dried Fish
Gunslinger - Bullet Cases
Soul Linker - Witherless Rose and Crystals
Tae Kwon Master - Elemental Stones
Other - Mastela Fruit

Базовые свойства предмета

  • ID: 24889
  • Код: WILD_PORING_RIDER
  • Тип: броня
  • Уровень брони: 1
  • Защита: 9
  •  
  • Требуемый уровень: 30
  • Вес: 100

Скрипт

if ((eaclass()&EAJ_UPPERMASK) == EAJ_KNIGHT)
   bonus2 bAddMonsterDropItemGroup,IG_RUNE_CRAFT_MATERIALS,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_CRUSADER)
   bonus2 bAddMonsterDropItemGroup,IG_JUICE,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_PRIEST)
   bonus2 bAddMonsterDropItem,523,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_MONK)
   bonus2 bAddMonsterDropItem,605,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_WIZARD)
   bonus2 bAddMonsterDropItemGroup,IG_GEMSTONE,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_SAGE)
   bonus2 bAddMonsterDropItemGroup,IG_ELEMENTAL_CONVERTER,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ASSASSIN)
   bonus2 bAddMonsterDropItemGroup,IG_POISONS,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ROGUE || (eaclass()&EAJ_UPPERMASK) == EAJ_SUPER_NOVICE)
   bonus2 bAddMonsterDropItem,23660,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_HUNTER || (eaclass()&EAJ_UPPERMASK) == EAJ_BARDDANCER)
   bonus2 bAddMonsterDropItemGroup,IG_QUIVER,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_BLACKSMITH)
   bonus2 bAddMonsterDropItemGroup,IG_BLACKSMITH,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ALCHEMIST)
   bonus2 bAddMonsterDropItemGroup,IG_POTION_CRAFT_MATERIALS,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_NINJA)
   bonus2 bAddMonsterDropItemGroup,IG_KUNAI_BOX,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_GUNSLINGER)
   bonus2 bAddMonsterDropItemGroup,IG_BULLET_CASE,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_SOUL_LINKER)
   bonus2 bAddMonsterDropItemGroup,IG_SOUL_LINKER,100;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_STAR_GLADIATOR)
   bonus2 bAddMonsterDropItemGroup,IG_ELEMENTAL_STONES,100;
else
   bonus2 bAddMonsterDropItem,522,100;