Wild Poring Rider [1], броня (Renewal)
Wild Poring Rider [1] (WILD_PORING_RIDER) – броня.
![Wild Poring Rider [1], броня (Renewal) Wild Poring Rider [1], броня (Renewal)](/images/db/items/picture/19108.png)
When killing a monster adds a chance to drop a specific item type for each job.
Knight - Rune Crafting Materials
Crusader - Juice
Priest - Holy Water
Monk - Anodyne
Wizard - Gemstones
Sage - Horns and Shells
Assassin - Poisons
Rogue/Super Novice - Dogly Bottle Z
Hunter/Performers - Quivers
Blacksmith - Iron and Steel
Alchemist - Potion Crafting Materials
Ninja - Dried Fish
Gunslinger - Bullet Cases
Soul Linker - Witherless Rose and Crystals
Tae Kwon Master - Elemental Stones
Other - Mastela Fruit
Базовые свойства предмета
- ID: 24889
- Код: WILD_PORING_RIDER
- Тип: броня
- Уровень брони: 1
- Защита: 9
- Требуемый уровень: 30
- Вес: 100
Скрипт
if ((eaclass()&EAJ_UPPERMASK) == EAJ_KNIGHT) bonus2 bAddMonsterDropItemGroup,IG_RUNE_CRAFT_MATERIALS,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_CRUSADER) bonus2 bAddMonsterDropItemGroup,IG_JUICE,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_PRIEST) bonus2 bAddMonsterDropItem,523,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_MONK) bonus2 bAddMonsterDropItem,605,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_WIZARD) bonus2 bAddMonsterDropItemGroup,IG_GEMSTONE,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_SAGE) bonus2 bAddMonsterDropItemGroup,IG_ELEMENTAL_CONVERTER,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ASSASSIN) bonus2 bAddMonsterDropItemGroup,IG_POISONS,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ROGUE || (eaclass()&EAJ_UPPERMASK) == EAJ_SUPER_NOVICE) bonus2 bAddMonsterDropItem,23660,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_HUNTER || (eaclass()&EAJ_UPPERMASK) == EAJ_BARDDANCER) bonus2 bAddMonsterDropItemGroup,IG_QUIVER,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_BLACKSMITH) bonus2 bAddMonsterDropItemGroup,IG_BLACKSMITH,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ALCHEMIST) bonus2 bAddMonsterDropItemGroup,IG_POTION_CRAFT_MATERIALS,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_NINJA) bonus2 bAddMonsterDropItemGroup,IG_KUNAI_BOX,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_GUNSLINGER) bonus2 bAddMonsterDropItemGroup,IG_BULLET_CASE,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_SOUL_LINKER) bonus2 bAddMonsterDropItemGroup,IG_SOUL_LINKER,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_STAR_GLADIATOR) bonus2 bAddMonsterDropItemGroup,IG_ELEMENTAL_STONES,100; else bonus2 bAddMonsterDropItem,522,100;