Vivatus Fides Dagger [2], кинжал (Renewal)
Vivatus Fides Dagger [2] (VIVATUS_F_DAGGER) – оружие.
![Vivatus Fides Dagger [2], кинжал (Renewal) Vivatus Fides Dagger [2], кинжал (Renewal)](/images/db/items/picture/510033.png)
Increases Fatal Menace damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Fatal Menace damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Скрипт
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"SC_FATALMENACE",10;
bonus bBaseAtk,12*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"SC_FATALMENACE",20;
if (.@r>=9) {
bonus2 bAddSize,Size_All,15;
if (.@r>=11) {
bonus2 bSkillAtk,"SC_FATALMENACE",25;
if (.@r>=12) {
bonus bShortAtkRate,15;
}
}
}
}
if (.@g >= ENCHANTGRADE_D) {
if (.@r>=11) {
bonus2 bAddEle,Ele_All,15;
}
}
if (.@g >= ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SC_FATALMENACE",15;
if (.@g >= ENCHANTGRADE_B) {
bonus bAtkRate,7;
if (.@g >= ENCHANTGRADE_A) {
bonus bPAtk,(.@r/3);
bonus bPow,(.@r/3);
}
}
}