Valkyrie Hammer [4], булава (Renewal)

Valkyrie Hammer [4] (VALKYRIE_HAMMER) – оружие.

Valkyrie Hammer [4], булава (Renewal)

The royal hammer of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced.
Property: Neutral
Required Matk + 50
Novice Bonus
Vit + 1 per upgrade level of the item.
Max HP + 500
Additional Max HP + 200 per upgrade level of the item.
Max SP + 400
Atk + 150
Additional Matk + 200
Hit + 10
Perfect Dodge + 1 per upgrade level of the item.
Aspd + 1% per upgrade level of the item.
Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item.
Reduces the SP cost of skills by 5%.
Swordman Bonus
Vit + 1 per upgrade level of the item.
Max HP + 500
Max SP + 100
Merchant Bonus
Atk + 100
Hit + 10
Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item.
Priest Bonus
Atk + 50
Additional Matk + 100
Aspd + 1% per upgrade level of the item.
Monk Bonus
Max SP + 200
Perfect Dodge + 1 per upgrade level of the item.
Reduces the SP cost of skills by 5%.

Базовые свойства предмета

  • ID: 24265
  • Код: VALKYRIE_HAMMER
  • Тип: оружие
  • Подтип: булава
  • Уровень оружия: 4
  • Атака: 50
  •  
  • Требуемый уровень: 70
  • Профессии: acolyte, alchemist, blacksmith, crusader, knight, merchant, monk, novice, priest, super_novice, swordman
  • Вес: 10

Скрипт

.@r = getrefine();
bonus bMatk,50;
if (BaseJob == Job_Novice) {
   bonus bBaseAtk,150;
   bonus bMatk,200;
   bonus bUseSPrate,-5;
   bonus bHit,10;
   bonus bMaxHP,500+(200*.@r);
   bonus bMaxSP,400;
   bonus bVit,.@r;
   bonus bFlee2,.@r;
   bonus bAspdRate,.@r;
   bonus bVariableCastrate,-.@r/2;
}
if (BaseClass == Job_Swordman) {
   bonus bVit,.@r;
   bonus bMaxHP,500;
   bonus bMaxSP,100;
}
if (BaseJob == Job_Priest) {
   bonus bBaseAtk,50;
   bonus bMatk,100;
   bonus bAspdRate,.@r;
}
if (BaseJob == Job_Monk) {
   bonus bMaxSP,200;
   bonus bUseSPrate,-5;
   bonus bFlee2,.@r;
}
if (BaseClass == Job_Merchant) {
   bonus bBaseAtk,100;
   bonus bHit,10;
   bonus bVariableCastrate,-.@r/2;
}