The Truth of Creation and Soul [1], броня (Renewal)
The Truth of Creation and Soul [1] (2020MAYPAY_01) – броня.
![The Truth of Creation and Soul [1], броня (Renewal) The Truth of Creation and Soul [1], броня (Renewal)](/images/db/items/picture/400083.png)
For every 2 refine levels, ATK +20, MATK +20.
If refine rate is 7 or higher, ASPD +10%.
If refine rate is 9 or higher, ATK +15%, increases holy attribute magical damage by 15%.
If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 10%,
reduces fix casting time by 0.2 seconds.
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Set Bonus:
Biolab Libra Diadem
Farthezan
Reduces variable casting time by 10%.
increases Gloria Domini and Genesis Ray damage by 10% per refine rate of Farthezan.
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Set Bonus:
Biolab Libra Diadem
Harve
Reduces cooldown of Shield Press by 1 second.
Increases Shield Press damage by 10% per refine rate of Harve.
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Set Bonus:
Biolab Libra Diadem
Fortridge
Reduces cooldown of Cannon Spear by 0.5 Seconds.
Increases Cannon Spear damage by 12% per refine rate of Fortridge.
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Def : 10
Базовые свойства предмета
- ID: 29208
- Код: 2020MAYPAY_01
- Тип: броня
- Уровень брони: 1
- Защита: 20
- Требуемый уровень: 100
- Профессии: soul_linker, star_gladiator
- Вес: 10
Скрипт
.@r = getrefine(); if (eaclass()&EAJL_THIRD && BaseJob == Job_Star_Gladiator) { bonus bBaseAtk,10*.@r; bonus bFixedCast,-100*(.@r/3); if (.@r>=7) bonus bAtkRate,7; if (.@r>=9) { bonus2 bAddSize,Size_Small,7; bonus2 bAddSize,Size_Large,7; } if (.@r>=11) autobonus3 "{ bonus bCritAtkRate,20; }",1000,20000,"SJ_LIGHTOFSTAR"; if (.@r>=12) { bonus2 bSkillCooldown,"SJ_BOOKOFDIMENSION",-5000; bonus2 bSkillCooldown,"SJ_LIGHTOFSTAR",30000; } } if (eaclass()&EAJL_THIRD && BaseJob == Job_Soul_Linker) { bonus2 bSkillAtk,"SP_CURSEEXPLOSION",5*.@r; bonus bFixedCast,-100*(.@r/3); if (.@r>=7) bonus bMatkRate,7; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Earth,20; bonus2 bMagicAtkEle,Ele_Fire,20; bonus2 bMagicAtkEle,Ele_Water,20; bonus2 bMagicAtkEle,Ele_Wind,20; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Dark,20; bonus2 bMagicAtkEle,Ele_Ghost,20; bonus2 bMagicAtkEle,Ele_Holy,20; } if (.@r>=12) { bonus2 bSkillCooldown,"SP_CURSEEXPLOSION",-500; bonus2 bSkillCooldown,"SP_SOULREAPER",-30000; } }