Thanatos Two-handed Staff-AD [2], двуручный посох (Renewal)
Thanatos Two-handed Staff-AD [2] (THANOS_ROD_AD) – оружие.
![Thanatos Two-handed Staff-AD [2], двуручный посох (Renewal) Thanatos Two-handed Staff-AD [2], двуручный посох (Renewal)](/images/db/items/picture/640017.png)
Can't be destroyed.
Matk + 300.
When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times.
Matk + 10 per 2 refine rate.
Increases Crimson Rock damage by 10% per 3 refine rate.
If refine rate is 7 or higher, reduces global cooldown by 10%, increases fire and earth property magical damage by 15%.
If refine rate is 9 or higher, increases Earth Strain damage by 40%, increases Crimson Rock damage by additional 15%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces damage taken from all property enemies by 15%.
[Bonus by grade]
[Grade D] Matk + 2%, increases Floral Flare Road and Stratum Tremor damage by 10%.
[Grade C] Additional Matk + 3%, S.Matk + 1.
[Grade B] Increases Floral Flare Road and Stratum Tremor damage by additional 10%.
Базовые свойства предмета
- ID: 31826
 - Код: THANOS_ROD_AD
 - Тип: оружие
 - Подтип: двуручный посох
 - Уровень оружия: 5
 - Атака: 150
 - Магическая атака: 300
 - Требуемый уровень: 190
 - Профессии: wizard
 
- Вес: 140
 
Скрипт
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
autobonus "{ bonus2 bHPRegenRate,1000,1000; bonus2 bSPRegenRate,100,1000; }",10,4000,BF_MAGIC;
bonus bMatk,10*(.@r/2);
bonus2 bSkillAtk,"WL_CRIMSONROCK",10*(.@r/3);
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Earth,15;
   bonus2 bMagicAtkEle,Ele_Fire,15;
   bonus bDelayrate,-10;
   if (.@r>=9) {
      bonus2 bSkillAtk,"WL_EARTHSTRAIN",40;
      bonus2 bSkillAtk,"WL_CRIMSONROCK",15;
      if (.@r>=11) {
         bonus2 bMagicAddSize,Size_All,15;
         bonus2 bSubEle,Ele_All,15;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bMatkRate,2;
   bonus2 bSkillAtk,"AG_STRANTUM_TREMOR",10;
   bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bSMatk,1;
      bonus bMatkRate,3;
      if (.@g >= ENCHANTGRADE_B) {
         bonus2 bSkillAtk,"AG_STRANTUM_TREMOR",10;
         bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10;
      }
   }
}