Storm Muffler, броня (Renewal)

Storm Muffler (STORM_MUFFLER) – броня.

 

MaxHP + 2%
MaxSP + 2%,
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Increase resistance against Human players and Doram Players by 5%
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Increase ranged attack damage to all enemies by 2%.
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When refined to +7 or higher
MaxHP + 3%
MaxSP + 3%
Increase ranged attack damage to all enemies by 3%
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When refined to 11 or higher
MaxHP + 5%
MaxSP + 5%
increase ranged attack damage to all enemies by 5%
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When Infinite Humming Lv5, increase change to guide attack by 20%, restore 2SP when performing a hit.
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Increase ranged damage to all enemies by 4% and Severe Rainstorm damage by 2% per each skill level of Glommy Slyness learned.
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When Gloomy Shyness Lv5, reduce delay after skill by 10%, reduce Severe Rainstorm's cooldown by 2 sec.
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When equipped with fire arrows, increase resistance against fire property damage by 75%.
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When equipped with crystal arrows, increase resistance against water property damage by 75%.
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When equipped with wind arrows, increase resistance against wind property damage by 75%.
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When equipped with stone arrows, increase resistance against earth property damage by 75%.
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When equipped with Bow of Storm and Gloomy Shyness Lv5, cooldown reduction of Severe Rainstorm is not activated.
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When equipped with Scaraba +7 and Elven Bow and Gloomy Shyness Lv5, cooldown reduction of Severe Rainstorm is not activated.
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DEF : 12

Базовые свойства предмета

  • ID: 30599
  • Код: STORM_MUFFLER
  • Тип: броня
  • Уровень брони: 1
  • Защита: 12
  •  
  • Требуемый уровень: 100
  • Вес: 1

Скрипт

.@r = getrefine();
.@lvl = getskilllv("WM_FRIGG_SONG");
bonus bMaxHPrate,2;
bonus bMaxSPrate,2;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus bLongAtkRate,2+(4*.@lvl);
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",2*.@lvl;
if (.@r>=5) {
   bonus bMaxHPrate,3;
   bonus bMaxSPrate,3;
   bonus bLongAtkRate,3;
}
if (.@r>=7) {
   bonus bMaxHPrate,5;
   bonus bMaxSPrate,5;
   bonus bLongAtkRate,5;
}
if (getskilllv("WM_UNLIMITED_HUMMING_VOICE") == 5) {
   bonus bPerfectHitAddRate,20;
   bonus bSPDrainValue,2;
}
if (getskilllv("WM_GLOOMYDAY") == 5) {
   bonus bDelayrate,-10;
   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
}