Smokey's Transformation Leaf-LT [1], броня (Renewal)

Smokey's Transformation Leaf-LT [1] (SMOKY_TRANSFORMHAT_LT) – броня.

Smokey's Transformation Leaf-LT [1], броня (Renewal)

If the user's base level is 210 or higher, P.Atk + 2, S.Matk + 2.
Increase all property magical damage by 1% per refine rate.
Matk + 2% per 3 refine rate.
ASPD + 1 per 5 refine rate.
Has a chance to transform into Smokie for 10 seconds when dealing physical damage.

Grants following effects while in Smokie form.
Matk + 100, Hit + 50,
has a 5% chance to auto-cast Killing Cloud level 3 when dealing normal melee physical damage (If user has higher level. That level will be cast instead),
if refine rate is 7 or higher, additional Matk + 50 and Hit + 25,
if refine rate is 9 or higher, has a 5% chance to auto-cast Hell Inferno level 5 when dealing normal melee physical damage,
if refine rate is 10 or higher, has a 2% chance to auto-cast Chain Lightning level 3 when dealing normal melee physical damage.

[Bonus by grade]
[Grade D] If refine rate is 11 or higher, has a 3% chance to auto-cast Fire Ball level 9 when dealing magical damage.
[Grade C] P.Atk + 2, S.Matk + 2.
[Grade B] If refine rate is 12 or higher, reduces fixed casting time by 0.5 seconds.

Базовые свойства предмета

  • ID: 29272
  • Код: SMOKY_TRANSFORMHAT_LT
  • Тип: броня
  • Уровень брони: 2
  • Защита: 7
  •  
  • Требуемый уровень: 150
  • Вес: 60

Скрипт

.@g = getenchantgrade();
.@r = getrefine();
if (BaseLevel>=210) {
   bonus bPAtk,2;
   bonus bSMatk,2;
}
bonus2 bMagicAtkEle,Ele_All,.@r;
bonus bMatkRate,2*(.@r/3);
bonus bAspd,(.@r/5);
autobonus "{ .@r = getrefine(); bonus bMatk,100; bonus bHit,50; bonus3 bAutoSpell,\"SO_CLOUD_KILL\",max(3,getskilllv(\"SO_CLOUD_KILL\")),50; if (.@r>=7) { bonus bMatk,50; bonus bHit,25; if (.@r>=9) { bonus3 bAutoSpell,\"WL_HELLINFERNO\",5,50; if (.@r>=10) { bonus3 bAutoSpell,\"WL_CHAINLIGHTNING\",3,20; } } } }",1,10000,BF_WEAPON;
if (.@g >= ENCHANTGRADE_D && .@r>=11) {
   bonus5 bAutoSpell,"RK_IGNITIONBREAK",9,30,BF_MAGIC,1;
}
if (.@g >= ENCHANTGRADE_C) {
   bonus bPAtk,2;
   bonus bSMatk,2;
}
if (.@g >= ENCHANTGRADE_B && .@r>=12) {
   bonus bFixedCast,-500;
}