Skarlet's Robe (OSM) [1], броня (Renewal)
Skarlet's Robe (OSM) [1] (SKARLET_ROBE_EXE) – броня.
A red robe that Skarlet wore when she went to the world of Luna.
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MDEF +10
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Item Effect(s):
All Stats +1
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Gain HP +20 when an enemy is killed by a short ranged physical or magical attack
Increases +EXP 5% when killing monsters
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When unequipped, you will lose HP 500
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When refined to +7:
Additional HP +30 when an enemy is killed
by a short ranged physical or magical attack
Adds a 1% chance to restore HP equal to 1% of damage
when physically attacking a target.
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When refined to +8:
Additional HP +40 when enemy is killed.
by a short ranged physical or magical attack
Adds an additional 1% chance to restore additional HP equal to 1% of damage
when physically attacking a target.
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When refined to +9:
Additional HP +50 when enemy is killed
by a short ranged physical or magical attack
Adds an additional 2% chance to restore additional HP equal to 2% of damage
when physically attacking a target.
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When refined to +10:
Additional HP +60 when enemy is killed
by a short ranged physical or magical attack
Adds an additional 2% chance to restore additional HP equal to 2% of damage
when physically attacking a target.
Adds a 2% chance to restore SP equal to 2% of damage
when physically attacking a target.
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Summary of Effects:
When refined to +10:
1. All Stats +1
2. Increases +EXP 5% when killing monsters
3. Gain HP +200 when an enemy is killed
by a short ranged physical or magical attack
4. Adds a 6% chance to restore 6% of damage
when physically attacking a target.
5. Adds a 2% chance to restore 2% of damage
as SP when physically attacking a target.
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(This Item's effect can be used in WoE I and II.)
Equipment
Базовые свойства предмета
- ID: 24088
- Код: SKARLET_ROBE_EXE
- Тип: броня
- Уровень брони: 1
- Защита: 55
- Требуемый уровень: 50
- Вес: 150
Скрипт
.@r = getrefine(); .@a = ((.@r >= 10) ? 200 : ((.@r >= 9) ? 140 : ((.@r >= 8) ? 90 : ((.@r >= 7) ? 50 : 20)))); .@b = ((.@r >= 10) ? 60 : ((.@r >= 9) ? 40 : ((.@r >= 8) ? 20 : ((.@r >= 7) ? 10 : 0)))); .@c = ((.@r >= 10) ? 6 : ((.@r >= 9) ? 4 : ((.@r >= 8) ? 2 : ((.@r >= 7) ? 1 : 0)))); bonus bMdef,10; bonus bAllStats,1; bonus2 bExpAddRace,RC_All,5; bonus bHPGainValue,.@a; bonus bMagicHPGainValue,.@a; bonus2 bHPDrainRate,.@b,.@c;