Seyrandel's Hat [1], броня (Renewal)

Seyrandel's Hat [1] (SEYRANDEL_HAT_EXE) – броня.

 

The Seyrandel's turban, the strongest knight of Prontera.


[Item Effect]


[Knight Classes]
Atk + 2 for every 9 base Str
Matk + 2 for ever 9 base Int
----------
If refine to +7
Def + 10, Mdef + 15
Reduce Variable Cast Time on skill [Clashing Spiral] 20 %
----------
If refine to +8
Reduces delay after used skill by 10 %
Reduces SP Cost in skill [Clashing Spiral] by 5 Point.
----------
If refine to +9
Increase Damage skill [Clashing Spiral] 30 %
Increase Damage skill [Bowling Bash] 20 %
----------
If refine to +10
All Stat + 2
Max HP + 3 %
Max SP + 3 %
=========


=========
[Crusader Classes]
Atk + 2 for every 9 base Str
Matk + 2 for ever 9 base Int
----------
If refine to +7
Def + 10, Mdef + 15
Reduce Variable Cast Time on skill [Rapid Smiting] 20 %
----------
If refine to +8
Reduces delay after used skill by 10 %
Reduces SP Cost in skill [Rapid Smiting] by 5 Point.
----------
If refine to +9
Add a 50 % chance of casting skill [Heal] Lv.5
on user when using [Grand Cross]
Increase Damage skill [Rapid Smiting] 40 %
----------
If refine to +10
All Stat + 2
Max HP + 3 %
Max SP + 3 %


Can put in storage only

Базовые свойства предмета

  • ID: 24120
  • Код: SEYRANDEL_HAT_EXE
  • Тип: броня
  • Уровень брони: 1
  • Защита: 20
  •  
  • Требуемый уровень: 50
  • Вес: 30

Скрипт

.@r = getrefine();
if (BaseJob == Job_Knight) {
   bonus bBaseAtk,2*(readparam(bStr)/9);
   bonus bMatk,2*(readparam(bInt)/9);
   if (.@r>=7) {
       bonus bDef,10;
       bonus bMdef,15;
       bonus2 bVariableCastrate,"LK_SPIRALPIERCE",20;
       if (.@r>=8) {
           bonus bDelayrate,-10;
           bonus2 bSkillUseSP,"LK_SPIRALPIERCE",5;
           if (.@r>=9) {
               bonus2 bSkillAtk,"LK_SPIRALPIERCE",30;
               bonus2 bSkillAtk,"KN_BOWLINGBASH",20;
               if (.@r>=10) {
                   bonus bAllStats,2;
                   bonus bMaxHPrate,3;
                   bonus bMaxSPrate,3;
               }
           }
       }
   }
}
else if (BaseJob == Job_Crusader) {
   bonus bBaseAtk,2*(readparam(bStr)/9);
   bonus bMatk,2*(readparam(bInt)/9);
   if (.@r>=7) {
       bonus bDef,10;
       bonus bMdef,15;
       bonus2 bVariableCastrate,"PA_SHIELDCHAIN",20;
       if (.@r>=8) {
           bonus bDelayrate,-10;
           bonus2 bSkillUseSP,"PA_SHIELDCHAIN",5;
           if (.@r>=9) {
               bonus2 bSkillAtk,"PA_SHIELDCHAIN",40;
               bonus5 bAutoSpellOnSkill,"CR_GRANDCROSS","AL_HEAL",5,500,1;
               if (.@r>=10) {
                   bonus bAllStats,2;
                   bonus bMaxHPrate,3;
                   bonus bMaxSPrate,3;
               }
           }
       }
   }
}