Prison, (Renewal)

Prison (JADE_J) – карта.

 

Enable full HP/SP restoration when resurrected.
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Rune Knight Only Bonus:
Increase the damage of [Storm Blast] by 100%
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Royal Guard Only Bonus:
- 1 sec Skill cooldown on [Cannon Spear]
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Warlock Only Bonus:
- 1.5 sec Skill cooldown on [Crimson Rock]
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Sorcerer Only Bonus:
-15% Cast Time
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Ranger Only Bonus:
Increase the damage of [Wug Strike] by 30%
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Minstrel / Wanderer Only Bonus:
All Stats + 10
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Arch Bishop Only Bonus:
Enable use of Level 5 [Providence]
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Sura Only Bonus:
Increase the damage of Ranged Attacks by 10%
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Guillotine Cross Only Bonus:
Skill Delay -90%
When [Hallucination Walk] is activated
If your Status is Weapon Blocking :
if it is cancelled, you have a high chance
for 50 seconds that from received attacks
you gain the status Weapon Blocking
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Shadow Chaser Only Bonus:
Decrease fixed cast time by 50%
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Mechanic Bonus Only :
Attack Speed + 20%
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Genetic Bonus Only:
MaxHP + 15%
Atk + 50 , Matk + 50

Базовые свойства предмета

  • ID: 16387
  • Код: JADE_J
  • Тип: карта
  • Подтип:
  •  
  • Вес: 1

Скрипт

bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight)
   bonus2 bSkillAtk,"RK_STORMBLAST",100;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader)
   bonus2 bSkillCooldown,"LG_CANNONSPEAR",-1000;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard)
   bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1500;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage)
   bonus bVariableCastrate,-15;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter)
   bonus2 bSkillAtk,"RA_WUGSTRIKE",30;
if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer))
   bonus bAllStats,10;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest)
   skill "CR_PROVIDENCE",5;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk)
   bonus bLongAtkRate,10;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) {
   bonus bDelayrate,-90;
   autobonus3 "{ sc_start SC_WEAPONBLOCKING,50000,1; }",1000,50000,"GC_HALLUCINATIONWALK";
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue)
   bonus bFixedCastrate,-50;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith)
   bonus bAspdRate,20;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
   bonus bMaxHPrate,15;
   bonus bBaseAtk,50;
   bonus bMatk,50;
}