Penance Crown [1], броня (Renewal)

Penance Crown [1] (POENETENTIA_D_CROWN) – броня.

Penance Crown [1], броня (Renewal)

A crown filled with purity.
It might resonate well with equipment from a certain tomb palace.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, ATK + 15.
------------------------
For every 3 refine level, ATK + 5%.
------------------------
For every 4 refine level, Long Ranged Physical Damage + 4%.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, increase physical damage against all size enemies by 15%.
------------------------
When refined to +13 or higher, ATK + 20%, Fixed Casting Time - 0.5 seconds.
------------------------
Set Bonus:
Poenetentia Purity Crown [1]
Poenitentia Tenon [2]

Long Ranged Physical Damage + 15%.
For every 2 refine level of Weapon, increase Triangle Shot and Frenzy Shot damage by 8%.
------------------------
Set Bonus:
Poenetentia Purity Crown [1]
Poenitentia Nervus [2]

Long Ranged Physical Damage + 15%.
For every 2 refine level of Weapon, increase Crescive Bolt and Aimed Bolt damage by 8%.
------------------------
Set Bonus:
Poenetentia Purity Crown [1]
Poenitentia Attendo [2]

Long Ranged Physical Damage + 15%.
For every 2 refine level of Weapon, increase Gale Storm and Arrow Storm damage by 8%.
------------------------
Set Bonus:
Poenetentia Purity Crown [1]
Poenitentia Vatia [2]

Long Ranged Physical Damage + 15%.
For every 2 refine level of Weapon, increase Rhythm Shooting and Severe Rainstorm damage by 10%.
------------------------
Def : 40

Базовые свойства предмета

  • ID: 29534
  • Код: POENETENTIA_D_CROWN
  • Тип: броня
  • Уровень брони: 1
  • Защита: 40
  •  
  • Требуемый уровень: 200
  • Вес: 10

Скрипт

.@r = getrefine();
bonus bMdef,10;
bonus bBaseAtk,15*(.@r/2);
bonus bAtkRate,5*(.@r/2);
bonus bLongAtkRate,4*(.@r/4);
if (.@r>=9)
   bonus bAspdRate,10;
if (.@r>=11)
   bonus2 bAddSize,Size_All,15;
if (.@r>=13) {
   bonus2 bAddRace,RC_All,20;
   bonus bFixedCast,-500;
}