Muqaddas Jaydukhar [2], двуручный посох (Renewal)
Muqaddas Jaydukhar [2] (MOCADAS_STEM) – оружие.
![Muqaddas Jaydukhar [2], двуручный посох (Renewal) Muqaddas Jaydukhar [2], двуручный посох (Renewal)](/images/db/items/picture/640046.png)
Can't be destroyed.
Matk + 300.
Matk + 5%.
Increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by 10%.
If refine rate is 7 or higher, increases earth and water property magical damage by 10%.
If refine rate is 9 or higher, increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by additional 10%.
If refine rate is 11 or higher, increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by additional 10%.
[Bonus by grade]
[Grade D] increases magical damage against small size enemies by 15%.
[Grade C] increases magical damage against medium size enemies by 15%.
[Grade B] increases magical damage against large size enemies by 15%.
[Grade A] S.Matk + 5.
Базовые свойства предмета
- ID: 31851
- Код: MOCADAS_STEM
- Тип: оружие
- Подтип: двуручный посох
- Уровень оружия: 5
- Атака: 80
- Магическая атака: 300
- Требуемый уровень: 250
- Профессии: wizard
- Вес: 200
Скрипт
.@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus2 bSkillAtk,"AG_VIOLENT_QUAKE",10; bonus2 bSkillAtk,"AG_VIOLENT_QUAKE_ATK",10; bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT",10; bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT_ATK",10; bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; bonus2 bSkillAtk,"AG_ROCK_DOWN",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Earth,10; if (.@r>=9) { bonus2 bSkillAtk,"AG_VIOLENT_QUAKE",10; bonus2 bSkillAtk,"AG_VIOLENT_QUAKE_ATK",10; bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT",10; bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT_ATK",10; bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; bonus2 bSkillAtk,"AG_ROCK_DOWN",10; if (.@r>=11) { bonus2 bSkillAtk,"AG_VIOLENT_QUAKE",10; bonus2 bSkillAtk,"AG_VIOLENT_QUAKE_ATK",10; bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT",10; bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT_ATK",10; bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; bonus2 bSkillAtk,"AG_ROCK_DOWN",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,5; } } } }