Muqaddas Jaydukhar [2], двуручный посох (Renewal)

Muqaddas Jaydukhar [2] (MOCADAS_STEM) – оружие.

Muqaddas Jaydukhar [2], двуручный посох (Renewal)

Can't be destroyed.
Matk + 300.
Matk + 5%.
Increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by 10%.
If refine rate is 7 or higher, increases earth and water property magical damage by 10%.
If refine rate is 9 or higher, increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by additional 10%.
If refine rate is 11 or higher, increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by additional 10%.

[Bonus by grade]
[Grade D] increases magical damage against small size enemies by 15%.
[Grade C] increases magical damage against medium size enemies by 15%.
[Grade B] increases magical damage against large size enemies by 15%.
[Grade A] S.Matk + 5.

Базовые свойства предмета

  • ID: 31851
  • Код: MOCADAS_STEM
  • Тип: оружие
  • Подтип: двуручный посох
  • Уровень оружия: 5
  • Атака: 80
  • Магическая атака: 300
  •  
  • Требуемый уровень: 250
  • Профессии: wizard
  • Вес: 200

Скрипт

.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,5;
bonus2 bSkillAtk,"AG_VIOLENT_QUAKE",10;
bonus2 bSkillAtk,"AG_VIOLENT_QUAKE_ATK",10;
bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT",10;
bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT_ATK",10;
bonus2 bSkillAtk,"AG_FROZEN_SLASH",10;
bonus2 bSkillAtk,"AG_ROCK_DOWN",10;
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Water,10;
   bonus2 bMagicAtkEle,Ele_Earth,10;
   if (.@r>=9) {
      bonus2 bSkillAtk,"AG_VIOLENT_QUAKE",10;
      bonus2 bSkillAtk,"AG_VIOLENT_QUAKE_ATK",10;
      bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT",10;
      bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT_ATK",10;
      bonus2 bSkillAtk,"AG_FROZEN_SLASH",10;
      bonus2 bSkillAtk,"AG_ROCK_DOWN",10;
      if (.@r>=11) {
         bonus2 bSkillAtk,"AG_VIOLENT_QUAKE",10;
         bonus2 bSkillAtk,"AG_VIOLENT_QUAKE_ATK",10;
         bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT",10;
         bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT_ATK",10;
         bonus2 bSkillAtk,"AG_FROZEN_SLASH",10;
         bonus2 bSkillAtk,"AG_ROCK_DOWN",10;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus2 bMagicAddSize,Size_Small,15;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bMagicAddSize,Size_Medium,15;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bMagicAddSize,Size_Large,15;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bSMatk,5;
         }
      }
   }
}