Master Soul Rifle-LT [2], винтовка (Renewal)

Master Soul Rifle-LT [2] (MASTER_SOUL_RIFLE_LT) – оружие.

Master Soul Rifle-LT [2], винтовка (Renewal)

Matk + 250.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases Soul Strike and Napalm Vulcan damage by 20% per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by 40%, increases ghost property magical damage by 25%.
If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10, Napalm Vulcan level 5 and Soul Expansion level 5 when dealing long ranged physical damage.
If refine rate is 11 or higher, increases Soul Expansion damage by additional 30%, increases magical damage against all size enemies by 15%.

When equipped with Hero Boots-LT, Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases ghost property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.

Базовые свойства предмета

  • ID: 31987
  • Код: MASTER_SOUL_RIFLE_LT
  • Тип: оружие
  • Подтип: винтовка
  • Уровень оружия: 5
  • Атака: 200
  • Магическая атака: 250
  •  
  • Требуемый уровень: 190
  • Профессии: rebellion
  • Вес: 100

Скрипт

.@g = getenchantgrade();
.@r = getrefine();
if (BaseLevel>=210) {
   bonus bSMatk,1;
   bonus bSpl,2;
}
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Ghost,25;
   bonus2 bSkillAtk,"WL_SOULEXPANSION",40;
   if (.@r>=9) {
      bonus5 bAutoSpell,"MG_SOULSTRIKE",5,150,BF_LONG|BF_WEAPON,1;
      bonus5 bAutoSpell,"WL_SOULEXPANSION",5,150,BF_LONG|BF_WEAPON,1;
      bonus5 bAutoSpell,"HW_NAPALMVULCAN",5,150,BF_LONG|BF_WEAPON,1;
      if (.@r>=11) {
         bonus2 bMagicAddSize,Size_All,15;
         bonus2 bSkillAtk,"WL_SOULEXPANSION",30;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bMatkRate,3;
   if (.@g >= ENCHANTGRADE_C) {
      bonus2 bMagicAtkEle,Ele_Ghost,15;
      bonus bSMatk,1;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bSMatk,2;
         bonus bSpl,3;
      }
   }
}
bonus bMatk,15*(.@r/2);
bonus2 bSkillAtk,"MG_SOULSTRIKE",20*(.@r/3);
bonus2 bSkillAtk,"HW_NAPALMVULCAN",20*(.@r/3);