Magic Swordsman Thanatos's Sword-FA [1], броня (Renewal)
Magic Swordsman Thanatos's Sword-FA [1] (THANATOS_SWORD_FA) – броня.
![Magic Swordsman Thanatos's Sword-FA [1], броня (Renewal) Magic Swordsman Thanatos's Sword-FA [1], броня (Renewal)](/images/db/items/picture/480324.png)
If the user's base level is 250 or higher, additional P.Atk + 8, S.Matk + 8.
Every 2 refine rate, increases melee / long ranged physical damage and all property magical damage by 3%.
Every 4 refine rate, increases physical and magical damage against medium and large size enemies by 5%.
If refine rate is 9 or higher, increases physical and magical damage against dragon and angel race monsters by 7%.
If refine rate is 11 or higher, increases physical and magical damage against dragon and angel race monsters by additional 7%.
When equipped with Drooping Thanatos's Dolor-LT, reduces variable casting time by 10%,
if refine rate of headgear is 7 or higher, increases physical and magical damage against holy and shadow property enemies by 20%,
if refine rate of headgear is 9 or higher, increases physical and magical damage against dragon and angel race monsters by 15%,
if refine rate of headgear is 11 or higher, increases physical and magical damage against medium and large size enemies by 15%.
When equipped with Red Force Pendant-LT or Blue Mental Pendant-LT, Atk + 50, Matk + 50, P.Atk + 3, S.Matk + 3, increases physical and magical damage against medium and large size enemies by 15%.
[Bonus by grade]
[Grade D] P.Atk + 5, S.Matk + 5.
[Grade C] Ignores physical and magical defense of dragon and angel race monsters by 5%.
[Grade B] Ignores physical and magical defense of dragon and angel race monsters by additional 5%.
[Grade A] Ignores physical and magical defense of dragon and angel race monsters by additional 5%.
Базовые свойства предмета
- ID: 30780
- Код: THANATOS_SWORD_FA
- Тип: броня
- Уровень брони: 2
- Защита: 90
- Требуемый уровень: 210
- Вес: 50
Скрипт
.@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=250) { bonus bPAtk,8; bonus bSMatk,8; } if (.@r>=9) { bonus2 bAddRace,RC_Angel,7; bonus2 bMagicAddRace,RC_Angel,7; bonus2 bAddRace,RC_Dragon,7; bonus2 bMagicAddRace,RC_Dragon,7; if (.@r>=11) { bonus2 bAddRace,RC_Angel,7; bonus2 bMagicAddRace,RC_Angel,7; bonus2 bAddRace,RC_Dragon,7; bonus2 bMagicAddRace,RC_Dragon,7; } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,5; bonus bSMatk,5; if (.@g>=ENCHANTGRADE_C) { bonus2 bIgnoreResRaceRate,RC_Angel,5; bonus2 bIgnoreResRaceRate,RC_Dragon,5; bonus2 bIgnoreMResRaceRate,RC_Angel,5; bonus2 bIgnoreMResRaceRate,RC_Dragon,5; if (.@g>=ENCHANTGRADE_B) { bonus2 bIgnoreResRaceRate,RC_Angel,5; bonus2 bIgnoreResRaceRate,RC_Dragon,5; bonus2 bIgnoreMResRaceRate,RC_Angel,5; bonus2 bIgnoreMResRaceRate,RC_Dragon,5; if (.@g>=ENCHANTGRADE_A) { bonus2 bIgnoreResRaceRate,RC_Angel,5; bonus2 bIgnoreResRaceRate,RC_Dragon,5; bonus2 bIgnoreMResRaceRate,RC_Angel,5; bonus2 bIgnoreMResRaceRate,RC_Dragon,5; } } } } bonus bShortAtkRate,3*(.@r/2); bonus bLongAtkRate,3*(.@r/2); bonus2 bMagicAtkEle,Ele_All,3*(.@r/2); bonus2 bAddSize,Size_Medium,5*(.@r/4); bonus2 bMagicAddSize,Size_Medium,5*(.@r/4); bonus2 bAddSize,Size_Large,5*(.@r/4); bonus2 bMagicAddSize,Size_Large,5*(.@r/4);