Juggernaut, броня (Renewal)
Juggernaut (JUGGERNAUT) – броня.
MaxHP + 3% , MaxSP + 3%
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[Improve Concentration] Lv1 available
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[Rich's Coin] Skill cooldown -3 sec
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If player learned [Fallen Angel]
attack speed + 20%,
reduces SP consumption of Fire Dance by 20.
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If user learned Anti Material Blast level 5,
ignores defense of all race monsters by 100%,
auto- cast Rich's Coin level 1 when using Hammer of God.
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Increases Vanishing Buster damage by 60%
and reduces fixed casting time of Vanishing Buster by 20%
per each level of Vanishing Buster user learned.
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Increases physical damage by 4% and increases Fire Rain damage by 50%
per each level of Fire Rain user learned.
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Reduces delay after skill by 8%
and increases Howling Mine damage by 40%
per each level of Howling Mine user learned.
If refine rate is 5 or higher, MaxHP/MaxSP + 7%.
If refine rate is 7 or higher, MaxHP/MaxSP + 10%.
Базовые свойства предмета
- ID: 30408
- Код: JUGGERNAUT
- Тип: броня
- Уровень брони: 1
- Защита: 12
- Требуемый уровень: 100
- Вес: 40
Скрипт
.@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AC_CONCENTRATION",1; bonus2 bSkillCooldown,"RL_RICHS_COIN",-3000; bonus2 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER"); bonus2 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER"); bonus2 bAddClass,Class_All,4*getskilllv("RL_FIRE_RAIN"); bonus2 bSkillAtk,"RL_FIRE_RAIN",50*getskilllv("RL_FIRE_RAIN"); bonus bDelayrate,-8*getskilllv("RL_H_MINE"); bonus2 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE"); if (getskilllv("RL_FALLEN_ANGEL") == 1) { bonus bAspdRate,20; bonus2 bSkillUseSP,"RL_FIREDANCE",20; } if (getskilllv("RL_AM_BLAST") == 5) { bonus2 bIgnoreDefRaceRate,RC_All,100; bonus4 bAutoSpellOnSkill,"RL_HAMMER_OF_GOD","RL_RICHS_COIN",1,1000; } if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }