Guardian Soul, броня (Renewal)
Guardian Soul (GUARDIAN_SOUL) – броня.
Enables Heaven's Drive Lv1
Increases resistance to Human Player and Doram player damage by 1%
If refined to +7 or higher
Atk +7 for every 18 points of Pure Luk and Str
Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str
3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD 1% for every 18 points of Pure Agi and Vit
MaxHP 1% for every 18 points of Pure Agi and Vit
3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mAtk +7 for every 18 points of Pure Int and Dex
Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex
3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +12 or higher
Atk an additional +5 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD an additional 1% for every 18 points of Pure Agi and Vit
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mAtk an additional +5 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +15 or higher
Atk an additional +2 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mAtk an additional +2 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
Базовые свойства предмета
- ID: 30588
- Код: GUARDIAN_SOUL
- Тип: броня
- Уровень брони: 1
- Защита: 25
- Требуемый уровень: 100
- Вес: 30
Скрипт
.@a = (readparam(bStr)+readparam(bLuk))/18; .@b = (readparam(bAgi)+readparam(bVit))/18; .@c = (readparam(bInt)+readparam(bDex))/18; bonus bMdef,10; skill "WZ_HEAVENDRIVE",3; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Ghost,7; bonus bBaseAtk,.@a*15; bonus bDelayrate,-.@a; bonus2 bSubEle,Ele_Dark,.@a*7; bonus2 bSubEle,Ele_Undead,.@a*7; bonus bAspdRate,.@b*2; bonus bMaxHPrate,.@b*2; bonus2 bSubEle,Ele_Water,.@b*7; bonus2 bSubEle,Ele_Fire,.@b*7; bonus bMatk,.@c*15; bonus bVariableCastrate,-.@c; bonus2 bSubEle,Ele_Earth,.@c*7; bonus2 bSubEle,Ele_Wind,.@c*7;