Flush Saw Axe [2], двуручный топор (Renewal)

Flush Saw Axe [2] (F_EIN_BHAXE) – оружие.

Flush Saw Axe [2], двуручный топор (Renewal)

Atk + 15%, can't be destroyed.
Increases Arm Cannon damage by 20%, increases Spark Blaster damage by 20%.
If refine rate is 7 or higher, Atk + 90, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases long ranged physical damage by 10%, increases Spark Blaster damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Arm Cannon and Explosion Blaster by 25.
If refine rate is 11 or higher, reduces global cooldown by 15%, increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%, increases SP consumption of Arm Cannon and Spark Blaster by additional 25.

[Bonus by grade]
[Grade D] P.Atk + 10.
[Grade C] Increases Arm Cannon damage by 10%, increases Spark Blaster damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%.

Базовые свойства предмета

  • ID: 31780
  • Код: F_EIN_BHAXE
  • Тип: оружие
  • Подтип: двуручный топор
  • Уровень оружия: 5
  • Атака: 370
  •  
  • Требуемый уровень: 250
  • Профессии: blacksmith
  • Вес: 500

Скрипт

.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,15;
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"MT_SPARK_BLASTER",20;
bonus2 bSkillAtk,"NC_ARMSCANNON",20;
if (.@r>=7) {
   bonus bAspdRate,15;
   bonus bBaseAtk,90;
   if (.@r>=9) {
      bonus2 bAddSize,Size_All,20;
      bonus bLongAtkRate,15;
      bonus2 bSkillAtk,"MT_SPARK_BLASTER",10;
      bonus2 bSkillUseSP,"MT_SPARK_BLASTER",-25;
      bonus2 bSkillUseSP,"NC_ARMSCANNON",-25;
      if (.@r>=11) {
         bonus bDelayrate,-15;
         bonus2 bSkillAtk,"MT_SPARK_BLASTER",10;
         bonus2 bSkillAtk,"NC_ARMSCANNON",10;
         bonus2 bSkillUseSP,"MT_SPARK_BLASTER",-25;
         bonus2 bSkillUseSP,"NC_ARMSCANNON",-25;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bPAtk,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"MT_SPARK_BLASTER",10;
      bonus2 bSkillAtk,"NC_ARMSCANNON",10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bAddEle,Ele_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bSkillAtk,"MT_SPARK_BLASTER",10;
            bonus2 bSkillAtk,"NC_ARMSCANNON",10;
         }
      }
   }
}