Flush Safety Saber [2], одноручный меч (Renewal)
Flush Safety Saber [2] (F_EIN_1HSWORD) – оружие.
![Flush Safety Saber [2], одноручный меч (Renewal) Flush Safety Saber [2], одноручный меч (Renewal)](/images/db/items/picture/500056.png)
Atk + 10%.
Increases Cart Cannon damage by 20%, increases Mayhemic Thorns damage by 20%.
If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases Mayhemic Thorns damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cart Cannon and Mayhemic Thorns by 25.
If refine rate is 11 or higher, reduces global cooldown by 15%, increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%, increases SP consumption of Cart Cannon and Mayhemic Thorns by additional 25.
[Bonus by grade]
[Grade D] P.Atk + 10.
[Grade C] Increases Cart Cannon damage by 10%, increases Mayhemic Thorns damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%.
Базовые свойства предмета
- ID: 31192
- Код: F_EIN_1HSWORD
- Тип: оружие
- Подтип: одноручный меч
- Уровень оружия: 5
- Атака: 230
- Требуемый уровень: 250
- Профессии: alchemist
- Вес: 125
Скрипт
.@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"BO_MAYHEMIC_THORNS",20; bonus2 bSkillAtk,"GN_CARTCANNON",20; if (.@r>=7) { bonus bVariableCastrate,-10; bonus bBaseAtk,70; if (.@r>=9) { bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"BO_MAYHEMIC_THORNS",10; bonus2 bSkillAtk,"GN_CARTCANNON",15; bonus2 bSkillUseSP,"BO_MAYHEMIC_THORNS",-25; bonus2 bSkillUseSP,"GN_CARTCANNON",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"BO_MAYHEMIC_THORNS",10; bonus2 bSkillAtk,"GN_CARTCANNON",10; bonus2 bSkillUseSP,"BO_MAYHEMIC_THORNS",-25; bonus2 bSkillUseSP,"GN_CARTCANNON",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"BO_MAYHEMIC_THORNS",10; bonus2 bSkillAtk,"GN_CARTCANNON",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"BO_MAYHEMIC_THORNS",10; bonus2 bSkillAtk,"GN_CARTCANNON",10; } } } }