Flush Grinder Huuma Shuriken [2], (Renewal)
Flush Grinder Huuma Shuriken [2] (F_EIN_BHHUUMA) – оружие.
![Flush Grinder Huuma Shuriken [2], (Renewal) Flush Grinder Huuma Shuriken [2], (Renewal)](/images/db/items/picture/650029.png)
Atk + 15%, can't be destroyed.
Increases Swirling Petal damage by 20%, increases Huuma Shuriken - Construct damage by 20%.
If refine rate is 7 or higher, Atk + 90, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, increases Huuma Shuriken - Construct damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Swirling Petal and Huuma Shuriken - Construct by 25.
If refine rate is 11 or higher, reduces global cooldown by 15%, reduces skill cooldown of Swirling Petal by 1 second, increases Huuma Shuriken - Construct damage by additional 10%, increases SP consumption of Swirling Petal and Huuma Shuriken - Construct by additional 25.
[Bonus by grade]
[Grade D] P.Atk + 10.
[Grade C] Increases Swirling Petal damage by 10%, increases Huuma Shuriken - Construct damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Swirling Petal damage by additional 10%, increases Huuma Shuriken - Construct damage by additional 10%.
Базовые свойства предмета
- ID: 31875
- Код: F_EIN_BHHUUMA
- Тип: оружие
- Подтип:
- Уровень оружия: 5
- Атака: 300
- Требуемый уровень: 250
- Профессии: kagerou, oboro
- Вес: 180
Скрипт
.@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,15; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",20; bonus2 bSkillAtk,"KO_HUUMARANKA",20; if (.@r>=7) { bonus bVariableCastrate,-15; bonus bBaseAtk,90; if (.@r>=9) { bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillAtk,"KO_HUUMARANKA",20; bonus2 bSkillUseSP,"SS_FUUMAKOUCHIKU",-25; bonus2 bSkillUseSP,"KO_HUUMARANKA",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillUseSP,"SS_FUUMAKOUCHIKU",-25; bonus2 bSkillUseSP,"KO_HUUMARANKA",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillAtk,"KO_HUUMARANKA",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillAtk,"KO_HUUMARANKA",10; } } } }