Ermac's Veil (OSM) [1], броня (Renewal)
Ermac's Veil (OSM) [1] (ERMAC_VEIL_EXE) – броня.
The veil of Ermac. A Black Magician who use Dark Magic.
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[Effect of Item]
INT +3, DEX +3, MATK +10, MDEF +10
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If refined to +5,
If the character has learned the skill [Esma] at Level 10
Max HP +3,000
If the character has learned the skill [Estin] at Level 7
Able to use the skill [Soul Strike] Level 10
If the character has learned the skill [Estun] at Level 7
Able to use the skill [Quagmire] Level 5
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If refined to +7,
DEF +15
Increases damage skill [Esma] by 10%
Increases damage skill [Soul Strike] by 20%
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If refined to +8,
Flee +15
Increases damage skill [Esma] by an additional 15%
Increases damage skill [Soul Strike] by an additional 25%
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If refined to +9,
MATK +15
Increases damage skill [Esma] by an additional 20%
Increases damage skill [Soul Strike] by an additional 30%
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If refined to +10,
MATK +5%
Reduces variable cast time skill [Estin] by 50%
Reduces variable cast time skill [Estun] by 50%
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[Set Bonus]
Ermac's Veil (OSM)
Karlite Staff
Increases Magical Damage [Earth, Water, Wind, Fire, Ghost, Shadow, Holy] properties by 5%
Reduces variable cast time skill [Esma] by 10%
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[Summary Effect]
1. If refined to +10
INT +3, DEX +3, MATK +10, MDEF +10
DEF +15, Flee +15, MATK +15, MATK +5%
Increases damage skill [Esma] by 45%
Increases damage skill [Soul Strike] by 75%
Reduces variable cast time skill [Estin] by 50%
Reduces variable cast time skill [Estun] by 50%
2. Learn and Get Skills / Status
- Learn [Esma] Level 10
Get Max HP +3,000
- Learn [Estin] Level 7
Get [Soul Strike] Level 10
- Learn [Estun] Level 7
Get [Quagmire] Level 5
The effect of this item is disabled in WOE 1, 2 Map
Базовые свойства предмета
- ID: 24146
- Код: ERMAC_VEIL_EXE
- Тип: броня
- Уровень брони: 1
- Защита: 30
- Требуемый уровень: 50
- Вес: 20
Скрипт
.@r = getrefine(); bonus bInt,3; bonus bDex,3; bonus bMatk,10; bonus bMdef,10; if (.@r>=5) { if (getskilllv("SL_SMA") == 10) { bonus bMaxHP,3000; if (getskilllv("SL_STIN") == 7) { skill "MG_SOULSTRIKE",10; if (getskilllv("SL_STUN") == 7) { skill "WZ_QUAGMIRE",5; } } } } if (.@r>=7) { bonus bDef,15; bonus2 bSkillAtk,"SL_SMA",10; bonus2 bSkillAtk,"MG_SOULSTRIKE",20; } if (.@r>=8) { bonus bFlee,15; bonus2 bSkillAtk,"SL_SMA",15; bonus2 bSkillAtk,"MG_SOULSTRIKE",25; } if (.@r>=9) { bonus bMatk,15; bonus2 bSkillAtk,"SL_SMA",20; bonus2 bSkillAtk,"MG_SOULSTRIKE",30; } if (.@r>=10) { bonus2 bVariableCastrate,"SL_STIN",-50; bonus2 bVariableCastrate,"SL_STUN",-50; }