Elemental Towel [1], броня (Renewal)

Elemental Towel [1] (ELEMENTAL_TOWEL) – броня.

Elemental Towel [1], броня (Renewal)

A towel empowered with the four great elements.
Increases long-ranged damage on targets by 2%.

If upgrade level is +7 or higher,
Reduces the SP cost of Arrow Storm by 20.
Reduces the SP cost of Severe Rainstorm by 60.

If upgrade level is +8 or higher,
Increases long-ranged damage on targets by an additional 2%.

If upgrade level is +9 or higher,
Increases long-ranged damage on targets by an additional 3%.

Set Bonus
Elemental Towel [1]
Burning Bow [1]
Fire Arrow
Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1].
Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1].
If Burning Bow [1] upgrade level is +10 or higher,
Aspd + 1

Set Bonus
Elemental Towel [1]
Frozen Bow [1]
Crystal Arrow
Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1].
Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1].
If Frozen Bow [1] upgrade level is +10 or higher,
Aspd + 1

Set Bonus
Elemental Towel [1]
Earth Bow [1]
Stone Arrow
Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1].
Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1].
If Earth Bow [1] upgrade level is +10 or higher,
Aspd + 1

Set Bonus
Elemental Towel [1]
Gust Bow [1]
Arrow of Wind
Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1].
Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1].
If Gust Bow [1] upgrade level is +10 or higher,
Aspd + 1

Базовые свойства предмета

  • ID: 26338
  • Код: ELEMENTAL_TOWEL
  • Тип: броня
  • Уровень брони: 1
  • Защита: 13
  •  
  • Требуемый уровень: 100
  • Цена покупки: 20 з
  • Цена продажи: 10 з
  • Вес: 40

Скрипт

bonus bLongAtkRate,2;
if (getrefine()>=7) {
   bonus2 bSkillUseSP,"RA_ARROWSTORM",20;
   bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",60;
}
if (getrefine()>=8) {
   bonus bLongAtkRate,2;
}
if (getrefine()>=9) {
   bonus bLongAtkRate,3;
}