Dimensions Musical Ribbon [2], кнут (Renewal)

Dimensions Musical Ribbon [2] (DIMEN_TR_RIBBON) – оружие.

 

Matk + 240.
Matk + 3%, increases Reverberation damage by 25%, increases Metallic Fury damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Reverberation damage by 7%, increases Metallic Fury damage by 5%.
If refine rate is 7 or higher, increases all property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.Matk + 7.
If refine rate is 11 or higher, increases Reverberation damage by additional 45%, increases Metallic Fury damage by additional 15%.


When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere),
increases Reverberation damage by 45%,
increases all property magical damage by 10%,

if grade of Dimensions Musical Ribbon and Time Dimensions Rune Crown (Troubadour & Trouvere) is A or higher,
increases Reverberation damage by additional percentage equal to 2 times the sum of refine rate of set,
when using Metallic Fury, auto-cast Reverberation at the maximum level the user has learned (the user must have learned Reverberation at level 1 or higher for auto-casting).


[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Metallic Fury damage by 15%.
[Grade B] Increases all property magical damage by 10%.
[Grade A] Every 2 refine rate, S.Matk + 3.

Базовые свойства предмета

  • ID: 31640
  • Код: DIMEN_TR_RIBBON
  • Тип: оружие
  • Подтип: кнут
  • Уровень оружия: 5
  • Атака: 100
  • Магическая атака: 240
  •  
  • Требуемый уровень: 250
  • Профессии: bard, dancer
  • Вес: 180

Скрипт

.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,3+(.@r/2);
bonus2 bSkillAtk,"TR_METALIC_FURY",15+5*(.@r/3);
bonus2 bSkillAtk,"WM_REVERBERATION",25+7*(.@r/3);
bonus bMatk,25*(.@r/2);
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_All,25;
   if (.@r>=9) {
      bonus bVariableCastrate,-10;
      bonus bSMatk,7;
      if (.@r>=11) {
         bonus2 bSkillAtk,"TR_METALIC_FURY",15;
         bonus2 bSkillAtk,"WM_REVERBERATION",45;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bSMatk,5;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"TR_METALIC_FURY",15;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bMagicAtkEle,Ele_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bSMatk,3*(.@r/2);
         }
      }
   }
}