Dimensions Elemental Magic Book [2], книга (Renewal)

Dimensions Elemental Magic Book [2] (DIMEN_EM_M_BOOK) – оружие.

 

Matk + 240.
Matk + 3%, increases Conflagration and Diamond Storm damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Conflagration and Diamond Storm damage by 5%.
If refine rate is 7 or higher, increases fire and water property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.Matk + 7.
If refine rate is 11 or higher, increases Conflagration and Diamond Storm damage by additional 15%.


When equipped with Time Dimensions Rune Crown (Elemental Master),
increases Venom Swamp damage by 45%,
increases poison property magical damage by 30%,
increases fire and water property magical damage by 10%,

if grade of Dimensions Elemental Magic Book and Time Dimensions Rune Crown (Elemental Master) is A or higher,
increases Elemental Buster damage by percentage equal to 2 times the sum of refine rate of set,
when using Diamond Storm, auto-cast Elemental Buster at the maximum level the user has learned (the high elemental spirit must have been summoned and the user must have learned Elemental Buster at level 1 or higher for auto-casting).


[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Conflagration and Diamond Storm damage by 15%.
[Grade B] Increases fire and water property magical damage by 10%.
[Grade A] Every 2 refine rate, S.Matk + 3.

Базовые свойства предмета

  • ID: 31407
  • Код: DIMEN_EM_M_BOOK
  • Тип: оружие
  • Подтип: книга
  • Уровень оружия: 5
  • Атака: 100
  • Магическая атака: 240
  •  
  • Требуемый уровень: 250
  • Профессии: sage
  • Вес: 180

Скрипт

.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,3+(.@r/2);
bonus2 bSkillAtk,"EM_DIAMOND_STORM",15+5*(.@r/3);
bonus2 bSkillAtk,"EM_CONFLAGRATION",15+5*(.@r/3);
bonus bMatk,25*(.@r/2);
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Water,25;
   bonus2 bMagicAtkEle,Ele_Fire,25;
   if (.@r>=9) {
      bonus bVariableCastrate,-10;
      bonus bSMatk,7;
      if (.@r>=11) {
         bonus2 bSkillAtk,"EM_DIAMOND_STORM",15;
         bonus2 bSkillAtk,"EM_CONFLAGRATION",15;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bSMatk,5;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"EM_DIAMOND_STORM",15;
      bonus2 bSkillAtk,"EM_CONFLAGRATION",15;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bMagicAtkEle,Ele_Water,10;
         bonus2 bMagicAtkEle,Ele_Fire,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bSMatk,3*(.@r/2);
         }
      }
   }
}