Dimensions Arch Staff [2], двуручный посох (Renewal)
Dimensions Arch Staff [2] (DIMEN_AG_STAFF) – оружие.
Matk + 330, can't be destroyed.
Matk + 3%, increases Storm Cannon and Crimson Arrow damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Storm Cannon and Crimson Arrow damage by 5%.
If refine rate is 7 or higher, increases wind and fire property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, S.Matk + 7.
If refine rate is 11 or higher, increases Storm Cannon and Crimson Arrow damage by additional 15%.
When equipped with Time Dimensions Rune Crown (Arch Mage),
increases Soul Vulcan Strike damage by 45%,
increases ghost property magical damage by 30%,
increases wind and fire property magical damage by 10%,
if grade of Dimensions Arch Staff and Time Dimensions Rune Crown (Arch Mage) is A or higher,
increases Soul Vulcan Strike damage by additional percentage equal to the sum of refine rate of set,
when using Crimson Arrow, auto-cast Storm Cannon at the maximum level the user has learned (the user must have learned Storm Cannon at level 1 or higher for auto-casting).
[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Storm Cannon and Crimson Arrow damage by 15%.
[Grade B] Increases wind and fire property magical damage by 10%.
[Grade A] Every 2 refine rate, S.Matk + 3.
Базовые свойства предмета
- ID: 31853
- Код: DIMEN_AG_STAFF
- Тип: оружие
- Подтип: двуручный посох
- Уровень оружия: 5
- Атака: 120
- Магическая атака: 330
- Требуемый уровень: 250
- Профессии: wizard
- Вес: 200
Скрипт
.@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,25*(.@r/2); bonus bUnbreakableWeapon; bonus bMatkRate,3+(.@r/2); bonus2 bSkillAtk,"AG_CRIMSON_ARROW",15+5*(.@r/3); bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",15+5*(.@r/3); bonus2 bSkillAtk,"AG_STORM_CANNON",15+5*(.@r/3); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,25; bonus2 bMagicAtkEle,Ele_Wind,25; if (.@r>=9) { bonus bVariableCastrate,-10; bonus bSMatk,7; if (.@r>=11) { bonus2 bSkillAtk,"AG_CRIMSON_ARROW",15; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",15; bonus2 bSkillAtk,"AG_STORM_CANNON",15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,5; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"AG_CRIMSON_ARROW",15; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",15; bonus2 bSkillAtk,"AG_STORM_CANNON",15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,3*(.@r/2); } } } }