Dim Glacier Robe [1], броня (Renewal)

Dim Glacier Robe [1] (D_GLACIER_ROBE) – броня.

Dim Glacier Robe [1], броня (Renewal)

Matk + 140.
Every 2 refine rate, SPL + 1, CON + 1.
If refine rate is 7 or higher, Matk + 3%, S.Matk + 2.
If refine rate is 9 or higher, reduces global cooldown by 5%, reduces variable casting time by 5%.
If refine rate is 10 or higher, increases all property magical damage by 10%.


When equipped with Dim Glacier Muffler and Dim Glacier Shoes, increases all property magical damage by 5%, reduces variable casting time by 5%, reduces global cooldown by 5%, increases Matk equal to 2 times of the sum of refine rate of set.
When equipped with Dim Glacier Muffler, Dim Glacier Shoes and Dim Glacier weapon,
every 3 refine rate of weapon, additional Matk + 10,
if grade of weapon is C or higher, S.Matk + 6, SPL + 5, CON + 5,
if grade of weapon is B or higher, additional S.Matk + 5, SPL + 5, CON + 5,
if grade of weapon is A or higher, additional S.Matk + 4, SPL + 5, CON + 5,
if weapon type is two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, increases magical damage against all property enemies by 20%.


[Bonus by grade]
[Grade D] Matk + 5%, SPL + 5, CON + 5.
[Grade C] Increases all property magical damage by 10%.
[Grade B] Additional Matk + 1%.
[Grade A] Additional Matk + 2%.

Базовые свойства предмета

  • ID: 30332
  • Код: D_GLACIER_ROBE
  • Тип: броня
  • Магическая атака: 140
  • Уровень брони: 2
  • Защита: 145
  •  
  • Требуемый уровень: 230
  • Вес: 120

Скрипт

.@g = getenchantgrade();
.@r = getrefine();
bonus bSpl,(.@r/2);
bonus bCon,(.@r/2);
if (.@r>=7) {
   bonus bSMatk,2;
   bonus bMatkRate,3;
   if (.@r>=9) {
      bonus bDelayrate,-5;
      bonus bVariableCastrate,-5;
      if (.@r>=11) {
         bonus2 bMagicAtkEle,Ele_All,10;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bMatkRate,5;
   bonus bSpl,5;
   bonus bCon,5;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bMagicAtkEle,Ele_All,10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus bMatkRate,1;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bMatkRate,2;
         }
      }
   }
}