Dark Raiden's Sakkat [1], броня (Renewal)
Dark Raiden's Sakkat [1] (DRAIDEN_SAKKAT_EXE) – броня.
A Sakkat of Raiden, the mysterious wanderrer who command many supernatural abilities
If player learned skill [Aspersio] at Lv.5
Has a chance 10 % to cast [Gloria Domini] Lv. 5
when do a physical damage on target.
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Increase Damage skill [Holy Light] by 5 %
Increases the recovery rate of recovery skills by 1 %
Increases the recovery rate of recovery Items by 1 %
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When refine to +7
Def + 15
Increases the recovery rate of recovery skills by an additional 3 %
Increases the recovery rate of recovery Items by an additional 3 %
Increase Damage skill [Holy Light] by 10 %
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When refine to +8
Flee + 15
Increases the recovery rate of recovery skills by an additional 5 %
Increases the recovery rate of recovery Items by an additional 5 %
Increase Damage skill [Holy Light] by 15 %
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When refine to +9
Matk + 15
Increases the recovery rate of recovery skills by an additional 7 %
Increases the recovery rate of recovery Items by an additional 7 %
Increase Damage skill [Holy Light] by 20 %
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When refine to +10
Increases the recovery rate of recovery skills by an additional 9 %
Increases the recovery rate of recovery Items by an additional 9 %
Increase damage [Holy] magical property by 10 %
[The Effect of this item can be used in WOE I and II.]
Required
Базовые свойства предмета
- ID: 24128
- Код: DRAIDEN_SAKKAT_EXE
- Тип: броня
- Уровень брони: 1
- Защита: 30
- Требуемый уровень: 50
- Вес: 20
Скрипт
.@r = getrefine(); bonus2 bSkillAtk,"AL_HOLYLIGHT",5; bonus bHealPower,1; bonus bAddItemHealRate,1; if (getskilllv("PR_ASPERSIO") == 5) bonus3 bAutoSpell,"PA_PRESSURE",5,100; if (.@r>=7) { bonus bDef,15; bonus bHealPower,3; bonus bAddItemHealRate,3; bonus2 bSkillAtk,"AL_HOLYLIGHT",10; } if (.@r>=8) { bonus bFlee,15; bonus bHealPower,5; bonus bAddItemHealRate,5; bonus2 bSkillAtk,"AL_HOLYLIGHT",15; } if (.@r>=9) { bonus bMatk,15; bonus bHealPower,7; bonus bAddItemHealRate,7; bonus2 bSkillAtk,"AL_HOLYLIGHT",20; } if (.@r>=10) { bonus bHealPower,9; bonus bAddItemHealRate,9; bonus2 bMagicAddEle,Ele_Holy,10; }