Dark Raiden's Sakkat [1], броня (Renewal)

Dark Raiden's Sakkat [1] (DRAIDEN_SAKKAT_EXE) – броня.

 

A Sakkat of Raiden, the mysterious wanderrer who command many supernatural abilities
If player learned skill [Aspersio] at Lv.5
Has a chance 10 % to cast [Gloria Domini] Lv. 5
when do a physical damage on target.
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Increase Damage skill [Holy Light] by 5 %
Increases the recovery rate of recovery skills by 1 %
Increases the recovery rate of recovery Items by 1 %
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When refine to +7
Def + 15
Increases the recovery rate of recovery skills by an additional 3 %
Increases the recovery rate of recovery Items by an additional 3 %
Increase Damage skill [Holy Light] by 10 %
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When refine to +8
Flee + 15
Increases the recovery rate of recovery skills by an additional 5 %
Increases the recovery rate of recovery Items by an additional 5 %
Increase Damage skill [Holy Light] by 15 %
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When refine to +9
Matk + 15
Increases the recovery rate of recovery skills by an additional 7 %
Increases the recovery rate of recovery Items by an additional 7 %
Increase Damage skill [Holy Light] by 20 %
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When refine to +10
Increases the recovery rate of recovery skills by an additional 9 %
Increases the recovery rate of recovery Items by an additional 9 %
Increase damage [Holy] magical property by 10 %


[The Effect of this item can be used in WOE I and II.]


Required

Базовые свойства предмета

  • ID: 24128
  • Код: DRAIDEN_SAKKAT_EXE
  • Тип: броня
  • Уровень брони: 1
  • Защита: 30
  •  
  • Требуемый уровень: 50
  • Вес: 20

Скрипт

.@r = getrefine();
bonus2 bSkillAtk,"AL_HOLYLIGHT",5;
bonus bHealPower,1;
bonus bAddItemHealRate,1;
if (getskilllv("PR_ASPERSIO") == 5)
   bonus3 bAutoSpell,"PA_PRESSURE",5,100;
if (.@r>=7) {
   bonus bDef,15;
   bonus bHealPower,3;
   bonus bAddItemHealRate,3;
   bonus2 bSkillAtk,"AL_HOLYLIGHT",10;
}
if (.@r>=8) {
   bonus bFlee,15;
   bonus bHealPower,5;
   bonus bAddItemHealRate,5;
   bonus2 bSkillAtk,"AL_HOLYLIGHT",15;
}
if (.@r>=9) {
   bonus bMatk,15;
   bonus bHealPower,7;
   bonus bAddItemHealRate,7;
   bonus2 bSkillAtk,"AL_HOLYLIGHT",20;
}
if (.@r>=10) {
   bonus bHealPower,9;
   bonus bAddItemHealRate,9;
   bonus2 bMagicAddEle,Ele_Holy,10;
}