Circulation of Life: Spring [1], броня (Renewal)

Circulation of Life: Spring [1] (CIRCUL_OF_LIFE_SPRING) – броня.

Circulation of Life: Spring [1], броня (Renewal)

POW + 4, CON + 4, Cri - 20.
Every 2 refine rate, Atk + 10.
Every 3 refine rate, increases melee physical damage by 2%.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, P.Atk + 7, reduces global cooldown by 10%.


[Bonus by grade]
[Grade D] Res + 25, Mres + 25.
[Grade C] Atk + 10%, increases melee physical damage by 7%.
[Grade B] POW + 5, CON + 5, P.Atk + 7, Def + 50.
[Grade A] P.Atk + 9, increases physical damage against all property enemies by 7%.

Базовые свойства предмета

  • ID: 30804
  • Код: CIRCUL_OF_LIFE_SPRING
  • Тип: броня
  • Уровень брони: 2
  • Защита: 80
  •  
  • Требуемый уровень: 250
  • Вес: 70

Скрипт

.@g = getenchantgrade();
.@r = getrefine();
bonus bCritical,-20;
bonus bPow,4;
bonus bCon,4;
bonus bBaseAtk,10*(.@r/2);
bonus bShortAtkRate,2*(.@r/3);
if (.@r>=7) {
   bonus bVariableCastrate,-10;
   if (.@r>=9) {
      bonus bAspdRate,10;
      if (.@r>=11) {
         bonus bDelayrate,-10;
         bonus bPAtk,7;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bMRes,25;
   bonus bRes,25;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bShortAtkRate,7;
      bonus bAtkRate,10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus bPAtk,7;
         bonus bDef,50;
         bonus bPow,5;
         bonus bCon,5;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bAddEle,Ele_All,7;
            bonus bPAtk,9;
         }
      }
   }
}