Cetrion Circlet (OSM) [1], броня (Renewal)

Cetrion Circlet (OSM) [1] (CETRION_CIRCLET_EXE) – броня.

 

Circlet of Cetrion, the Senior God who can control the elements


Item Effect(s):
INT +3
DEX +3
MATK +10
MDEF +10
----------
If player has learned skill
Frost Nova Lvl.10,
when using skill
Frost Nova on target enemy
has a 50% chance
to cast Frost Nova Lvl.5
----------
and has a 50% chance
to activate
Chain Frost Nova
The Effect might change in future.
----------
Increases damage of skill
Thunderstormby 5%
Increases damage of skill
Fire Pillarby 10%
----------
When refined to +7:
DEF +15
Increases damage of skill Thunderstormby an additional 10%
Increases damage of skill Fire Pillar by an additional 20%
----------
When refined to +8:
FLEE +15
Increases damage of skill Thunderstormby an additional 15%
Increases damage of skill Fire Pillar by an additional 30%
----------
When refined to +9:
MATK +15
Increases damage of skill Thunderstormby an additional 20%
Increases damage of skill Fire Pillar by an additional 40%
----------
When refined to +10:
MATK +15
Reduces Variable Cast Time of skill
Storm Gustby 10%
Reduces Variable Cast Time of skill
Lord of Vermillionby 10%
Reduces Variable Cast Time of skill
Thunderstormby 30%
Increases Wind and Watermagical element damage by 5%
----------


Item Effect disabled in WoE 1 & 2 Maps


Equipment Equip Slot: Upper

Базовые свойства предмета

  • ID: 24126
  • Код: CETRION_CIRCLET_EXE
  • Тип: броня
  • Уровень брони: 1
  • Защита: 30
  •  
  • Требуемый уровень: 50
  • Вес: 20

Скрипт

.@r = getrefine();
bonus bInt,3;
bonus bDex,3;
bonus bMatk,10;
bonus bMdef,10;
bonus2 bSkillAtk,"MG_THUNDERSTORM",5;
bonus2 bSkillAtk,"WZ_FIREPILLAR",10;
if (getskilllv("WZ_FROSTNOVA") == 10)
   bonus4 bAutoSpellOnSkill,"WZ_FROSTNOVA","WZ_FROSTNOVA",5,500;
if (.@r>=7) {
   bonus bDef,15;
   bonus2 bSkillAtk,"MG_THUNDERSTORM",10;
   bonus2 bSkillAtk,"WZ_FIREPILLAR",20;
}
if (.@r>=8) {
   bonus bFlee,15;
   bonus2 bSkillAtk,"MG_THUNDERSTORM",15;
   bonus2 bSkillAtk,"WZ_FIREPILLAR",30;
}
if (.@r>=9) {
   bonus bMatk,15;
   bonus2 bSkillAtk,"MG_THUNDERSTORM",20;
   bonus2 bSkillAtk,"WZ_FIREPILLAR",40;
}
if (.@r>=10) {
   bonus bMatk,15;
   bonus2 bVariableCastrate,"WZ_STORMGUST",-10;
   bonus2 bVariableCastrate,"WZ_VERMILION",-10;
   bonus2 bVariableCastrate,"MG_THUNDERSTORM",-30;
   bonus2 bMagicAtkEle,Ele_Water,5;
   bonus2 bMagicAtkEle,Ele_Wind,5;
}