Cetio's Hat [1], броня (Renewal)

Cetio's Hat [1] (GERMES_HAT_EXE) – броня.

 

The Cetio's hat, the most accurate Sniper of Payon.


[Item Effect]


[Hunter Classes]
Atk + 2 for every 9 base Dex
Matk + 2 for every 9 base Int
----------
If refine to +7
Def + 10, Mdef + 15
Reduce Variable Cast Time on skill [Focused Arrow Strike] 20 %
----------
If refine to +8
Reduces SP Cost in skill [Focused Arrow Strike] by 5 Point.
Reduces global cooldown by 10 %
----------
If refine to +9
Cri + 10
Increase Damage skill [Focused Arrow Strike] 30 %
----------
If refine to +10
All Stat + 2
Max HP + 3 %
Max SP + 3 %
=========


=========
[Bard/Dancer Classes]
Atk + 2 for every 9 base Dex
Matk + 2 for every 9 base Int
----------
If refine to +7
Def + 10, Mdef + 15
Reduce Variable Cast Time on skill [Arrow Vulcan] 30 %
----------
If refine to +8
Reduces SP Cost in skill [Arrow Vulcan] by 5 Point.
Reduces global cooldown by 10 %
----------
If refine to +9
Increase Damage skill [Sling Arrow] 40 %
Increase Damage skill [Arrow Vulcan] 30 %
----------
If refine to +10
All Stat + 2
Max HP + 3 %
Max SP + 3 %


Can put in storage only

Базовые свойства предмета

  • ID: 24122
  • Код: GERMES_HAT_EXE
  • Тип: броня
  • Уровень брони: 1
  • Защита: 20
  •  
  • Требуемый уровень: 50
  • Вес: 30

Скрипт

.@r = getrefine();
if (BaseJob == Job_Hunter) {
   bonus bBaseAtk,2*(readparam(bDex)/9);
   bonus bMatk,2*(readparam(bInt)/9);
   if (.@r>=7) {
       bonus bDef,10;
       bonus bMdef,15;
       bonus2 bVariableCastrate,"SN_SHARPSHOOTING",20;
       if (.@r>=8) {
           bonus bDelayrate,-10;
           bonus2 bSkillUseSP,"SN_SHARPSHOOTING",5;
           if (.@r>=9) {
               bonus bCritical,10;
               bonus2 bSkillAtk,"SN_SHARPSHOOTING",30;
               if (.@r>=10) {
                   bonus bAllStats,2;
                   bonus bMaxHPrate,3;
                   bonus bMaxSPrate,3;
               }
           }
       }
   }
}
else if (BaseJob == Job_Bard || BaseJob == Job_Dancer) {
   bonus bBaseAtk,2*(readparam(bDex)/9);
   bonus bMatk,2*(readparam(bInt)/9);
   if (.@r>=7) {
       bonus bDef,10;
       bonus bMdef,15;
       bonus2 bVariableCastrate,"CG_ARROWVULCAN",30;
       if (.@r>=8) {
           bonus bDelayrate,-10;
           bonus2 bSkillUseSP,"CG_ARROWVULCAN",5;
           if (.@r>=9) {
               bonus2 bSkillAtk,"DC_THROWARROW",40;
               bonus2 bSkillAtk,"CG_ARROWVULCAN",30;
               if (.@r>=10) {
                   bonus bAllStats,2;
                   bonus bMaxHPrate,3;
                   bonus bMaxSPrate,3;
               }
           }
       }
   }
}