Ceryne's Hat [1], броня (Renewal)

Ceryne's Hat [1] (CERYNE_HAT_EXE) – броня.

 

The hat of Ceryne, smartest magic student of Yuno.


[Item Effect]


[Wizard Classes]
Atk + 2 for every 9 base Str
Matk + 2 for every 9 base Int
----------
If refine to +7
Def + 10, Mdef + 15
Reduce Variable Cast Time on skill [Jupitel Thunder] 20 %
----------
If refine to +8
Reduces SP Cost in skill [Jupitel Thunder] by 5 Point
Reduces global cooldown by 10 %
----------
If refine to +9
Increase Damage skill [Fire Pillar] 30 %
Increase Damage skill [Jupitel Thunder] 30 %
----------
If refine to +10
All Stat + 2
Max HP + 3 %
Max SP + 3 %
=========


=========
[Sage Classes]
Atk + 2 for every 9 base Str
Matk + 2 for every 9 base Int
----------
If refine to +7
Def + 10, Mdef + 15
Reduce Variable Cast Time on skill [Heaven Drive] 30 %
----------
If refine to +8
Reduces SP Cost in skill [Heaven Drive] by 5 Point
Reduces global cooldown by 10 %
----------
If refine to +9
Increase Damage skill [Heaven Drive] 30 %
Increase Damage skill [Fire Bolt] 10 %
Increase Damage skill [Cold Bolt] 10 %
Increase Damage skill [Lightning Bolt] 10 %
----------
If refine to +10
All Stat + 2
Max HP + 3 %
Max SP + 3 %


Can put in storage only

Базовые свойства предмета

  • ID: 24121
  • Код: CERYNE_HAT_EXE
  • Тип: броня
  • Уровень брони: 1
  • Защита: 20
  •  
  • Требуемый уровень: 50
  • Вес: 30

Скрипт

.@r = getrefine();
if (BaseJob == Job_Wizard) {
   bonus bBaseAtk,2*(readparam(bStr)/9);
   bonus bMatk,2*(readparam(bInt)/9);
   if (.@r>=7) {
       bonus bDef,10;
       bonus bMdef,15;
       bonus2 bVariableCastrate,"WZ_JUPITEL",20;
       if (.@r>=8) {
           bonus bDelayrate,-10;
           bonus2 bSkillUseSP,"WZ_JUPITEL",5;
           if (.@r>=9) {
               bonus2 bSkillAtk,"WZ_JUPITEL",30;
               bonus2 bSkillAtk,"WZ_FIREPILLAR",30;
               if (.@r>=10) {
                   bonus bAllStats,2;
                   bonus bMaxHPrate,3;
                   bonus bMaxSPrate,3;
               }
           }
       }
   }
}
else if (BaseJob == Job_Sage) {
   bonus bBaseAtk,2*(readparam(bStr)/9);
   bonus bMatk,2*(readparam(bInt)/9);
   if (.@r>=7) {
       bonus bDef,10;
       bonus bMdef,15;
       bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",30;
       if (.@r>=8) {
           bonus bDelayrate,-10;
           bonus2 bSkillUseSP,"WZ_HEAVENDRIVE",5;
           if (.@r>=9) {
               bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30;
               bonus2 bSkillAtk,"MG_FIREBOLT",10;
               bonus2 bSkillAtk,"MG_COLDBOLT",10;
               bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",10;
               if (.@r>=10) {
                   bonus bAllStats,2;
                   bonus bMaxHPrate,3;
                   bonus bMaxSPrate,3;
               }
           }
       }
   }
}